Perception of Computer Generated Faces

Abstract

Humans are considered “face experts”, in that they are extremely sensitive to the realism of a presented face. We are interested in using eye tracking as a tool to identify the cues humans use while discerning if a face is photographic or computer-generated.


Publications

Pupil as a Perceptual Cue

“Is the Avatar Scared? Pupil as a Perceptual Cue”, Yuzhu Dong, Sophie Joerg, Eakta Jain, Computer Animation and Virtual Worlds, 2022; 332):e2040.

@article{https://doi.org/10.1002/cav.2040,
author = {Dong, Yuzhu and Jörg, Sophie and Jain, Eakta},
title = {Is the avatar scared? Pupil as a perceptual cue},
journal = {Computer Animation and Virtual Worlds},
volume = {33},
number = {2},
pages = {e2040},
keywords = {animated characters, eye tracking, gaze, perception, pupil, virtual avatars},
doi = {https://doi.org/10.1002/cav.2040},
year = {2022}
}

Perception of Computer Generated Faces

“Identifying Computer-Generated Faces: An Eye Tracking Study”, Pallavi Raiturkar, Hany Farid, Eakta Jain, University of Florida Technical Report, IR00010525, 2018.

@techreport{raiturkar2018,
title = {Identifying Computer-Generated Portraits: an Eye Tracking Study},
author = {Pallavi Raiturkar and Hany Farid and Eakta Jain},
year = {2018},
institution = {University of Florida},
}